Unreal4 Cascade Effects Advanced Class Recruitment

 

 

Unreal 5 Niagara VFX Intermediate Course – Scheduled for Spring or Summer 2024   (https://youtu.be/vv75YU175Mk)

 

The instructors of this course are officially certified instructors from epic.

(In Korea, there are currently 6 people, and they are the only ones in the effect field.)

Lecture Difficulty : ★★★ ☆☆ Intermediate ~ Advanced

Rinban worked as a game effector from 2006 to 2019.

(Nexon, Neowiz, Devcat… worked for famous companies in Korea.)

Since 2019, he has been working as an Unreal instructor as a full-time instructor.

#WWVFX Contest Silver Award

 

Lecture inquiry and lecture viewing process

Contact information to attend lectures

My Discord Tag : fx102#3886  (You can also contact us on Discord.)
1. 1:1 contact discord message -> 2. Course confirmation -> 3. Payment(A separate payment site other than this site) -> 4. Discord invitation -> 5. Permission to access lecture page

 

 

 

Contact Email : gamefx@kakao.com(If possible, add friends via Discord rather than via email.)

Discord : fx102#3886

 

 

The price is $169 per month.   

$The lump sum payment for a 3-month continuous course is $477.
(You can save $30)

 

This is a total 9 month course.
Our course can be divided into 9 sessions or 3 sessions over 9 months.
If you make 9 monthly payments, the price is 149*9 = $1,521
If you pay the 3-month price 3 times, it is 390*3 = $1,431

 

(We plan to send a PayPal payment link to students who have confirmed the course every month.)

 

 

If you pay for our course, we will open the course immediately after confirmation.

(If you are interested in taking the course, please contact us from now on.)

 

You have to be skilled in Unreal to be able to give a lecture!”

This lesson will be titled “Preparing for Unreal Effects Turnover for Experienced Persons”

This course is designed to “Raise Your Skills in the Unreal Effector”.

If you are new to Effects or are new to Unreal Engine without any experience with Effects, you will not be able to take the course..

 

Just send me a message and send me your artstation address or a simple piece of work you’ve done with Unreal VFX (ex youtube).

Please send an email with your LinkedIn address attached.

Email Address : gamefx@kakao.com

 

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You can take the course for 2 years after payment. (Viewing is guaranteed for 2 years, and streaming support may be discontinued in the future. I don’t plan on discontinuing it if possible.)

Please make sure that only you take the course. Never share with others! If caught, the lecture may be blocked.

Even if you take our course, those who plan to create assets by duplicating the resources and materials of our course cannot take our course.
Also, those who want to take our course and create a portfolio of videos identical to the lecture videos are not eligible to take our course.
Our course is a course that teaches you basic VFX theory and the portfolio construction process, allows you to practice it, and helps you get a job with your knowledge.
This course is suitable for those who want to build a portfolio by combining the know-how of our course with your own creativity.

 

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This is not a course for beginners in effects. Portfolio approval is required to take the course.

 

 “Precautions”

It is taught in Korean , does not support other languages. That’s why it’s hard to answer questions.

(We are happy to assist you with any inconvenience you may have)

A total of 9 months of course is paid in advance per month. (PayPal Schedule)

This lesson is only taught in the Unreal4 editor where particles are cascade.

Niagara is not included.

The streaming video of the lecture can be replayed at any time.

Unauthorized theft and reproduction may be punishable by law.

You will need to verify your ID and your personal photo to be able to take the course.

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 “Learn about effect practical skills” 

Is it 50% to create an effect resource in practical importance? 50% of the tasks you apply to your system to match your skills! More than that, it is important to proceed with the content necessary for the actual work

 

 “Take the course on the day , time of your choice” 

This course will allow you to learn at your preferred time.

We upload videos 1 time per week https://fx102.kr

We will upload the video 1 time every week with “streaming method” to your ID on the lecture site.

 

 “Diverse portfolio” 

This course is a selection of 9 concepts and dozens of custom-made lectures to create a portfolio of many technologies..

 

 “Blueprints are only a secondary role.” 

Where gameplay verification is required during the effect application phase, Blueprints can help you implement them.

After the experience of 3 game engine Unreal projects, I felt that the engine difference was great, but the application method was so different from project to project.

Recreate the game environment with the Unreal Genuine Blueprint to learn the basics of how to apply the effects to the game..

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“9 Month Curriculum”

Season 1: 3 months each

Season 1 1-1 (1 month)

SphereShield

+additional VFX

– Texture crumpling, Tangent Spacek, Texture Format
– Basic Sword Trail
– Basic VectorField
– WaterSkill
– VolumeDust
– Shield Dynamic
– Shield Edge Fade
– ShieldRejectHit
– Shield Skeleton Mesh
– Shield Line1/2
– Shield Rejection

1-2 (2 months)

WideAreaSkills

+additional VFX

– Bolt
– Homing Misile
– SKMLocaction
– IceStone
– Dustmesh
– WeaponBeam
– FrostFreeze
– BloodDrop

 

 

 

1-3 (3 months)

ProceduralDecal

+additional VFX

– Procedural Decal+
– VertexMove
– StateMask
– LostSwordTrail
– A1 Triton Shield
– ScanBox

 

 

 

 

Season 2 2-1 (4 months)

LevelEffects1

+additional VFX

– Helix Trajectory projectile
– BloodAppear
– Wave Material
– SwordTrailHit
– VertexNormalWPO
– TorusShield

 

2-2 (5 months)

Hill System

+additional VFX

– StoneProjectile
– CustomDepth
– WeaponAppear
– SplitSpace
– Nix Wing FX

 

2-3 (6 months)

BeamSkills

+additional VFX

– Parallax Occlusion Mapping(P.O.M)
– Combination effect of floor ice spell and electricity(Spell Break)
– SliceMesh
– WeaponSkill
– LostArk Beam

Season 3 3-1 (7 months)

LevelEffects2

+additional VFX

– Dissolve
– SmokeTrail
– BeamBuff
– Lensflare
– Teleport

 

3-2 (8 months)

ArcProjectile

+additional VFX

– ArrayMI
– Beam DeathSyStem
– FootTrail
– GroundSpace
– Basic Quset UI
– UnlitShader

 

3-3 (9 months)

Postprocess

+additional VFX

– PostProcess DeSaturation
– ToonShader
– ToonExplosion
– SkeletonMesh Projectile Skill
– LoL Tail Projectile
– SwordHitBlood
– ExtremeShock

 

Video streaming 1 time per month

 

Lecture Inquiries

KakaoTalk : https://open.kakao.com/me/rinban

 

 

Lecture List

 

Month.1 Main Course
– Sphere Shield
Month.1 Additional Course
– Texture crumpling, Tangent Spacek, Texture Format
– Basic Sword Trail
– Basic VectorField
– WaterSkill
– VolumeDust
– Shield Dynamic
– Shield Edge Fade
– ShieldRejectHit
– Shield Skeleton Mesh
– Shield Line1/2
– Shield Rejection

– DokevBeam

Month.2 Main Course
– Wide Area Skills
Month.2 Additional Course
– Bolt
– Homing Misile
– SkeletonMeshLocaction
– IceStone
– Dustmesh
– WeaponBeam
– FrostFreeze
– BloodDrop

– GRSkill

Month.3 Main Course
– Procedural Decal
Month.3 Additional Course
– Procedural Decal+
– VertexMove
– StateMask
– LostSwordTrail
– A1 Triton Shield
– ScanBox

– Tornado

Month.4 Main Course
– LevelEffect1
Month.4 Additional Course
– Helix Trajectory projectile
– BloodAppear
– Wave Material
– SwordTrailHit
– VertexNormalWPO
– TorusShield

– CrystalSwing

Month.5 Main Course
– Heal System
Month.5 Additional Course
– StoneProjectile
– CustomDepth
– WeaponAppear
– SplitSpace
– Nix Wing FX

– GroundScan

Month.6 Main Course
– BeamSkill
Month.6 Additional Course
– Parallax Occlusion Mapping(P.O.M)
– Combination effect of floor ice spell and electricity(Spell Break)
– SliceMesh
– WeaponSkill
– LostArk Beam

– BloodExplosion

Month.7 Main Course
– LevelEffect2
Month.7 Additional Course
– Dissolve
– SmokeTrail
– BeamBuff
– Lensflare
– Teleport

Month.8 Main Course
– Ark projectile
Month.8 Additional Course
– ArrayMI
– Beam DeathSyStem
– FootTrail
– GroundSpace
– Basic Quset UI
– UnlitShaer

Month.9 Main Course
– Postprocess
Month.9 Additional Course
– PostProcess DeSaturation
– ToonShader
– ToonExplosion
– SkeletonMesh Projectile Skill
– LoL Tail Projectile
– SwordHitBlood
– ExtremeShock

 

1st month course

 

  • 1st month regular lecture Sphere Shield

 

 

  • Additional lectures in the1st month

Texture crumpling, Tangent Spacek, Texture Format

 

Basic Sword Trail

 

Basic VectorField

 

WaterSkill

 

VolumeDust

 

Shield Dynamic

 

Shield Edge Fade

 

ShieldLine2

 

Shield Skeleton Mesh

 

Shield Line

 

Shield Rejection

 

ShieldRejectHit

 

DokevBeam

 

2nd month course

 

  • 2nd month regular lecture Wide Area Skills

 

  • Additional lectures in the2nd month

 

Bolt

 

Homing Misile

 

SkeletonMeshLocaction

 

IceStone

 

Dustmesh

 

WeaponBeam

 

FrostFreeze

 

BloodDrop

 

GrSkill

 

3 month course

 

  • 3 months regular lecture ProceduralDecal

 

  • Additional lectures in the 3rd month

 

Procedural Decal+

 

VertexMove

 

StateMask

 

LostSwordTrail

 

A1 Triton Shield

 

ScanBox

Tornado

4 month course

 

  • 4 months regular lecture

 

  • Additional lectures in the 4th month

 

Helix trajectory projectile

 

BloodAppear

 

Wave Material

 

SwordTrailHit

 

VertexNormalWPO

 

TorusShield

 

5th month course

 

  • 5th month Regular lectures Heal System

 

  • Additional lectures in the 5th month

 

StoneProjectile

 

CustomDepth

 

WeaponAppear

 

SplitSpace

 

Nix Wing FX

GroundScan

 

6-month course

 

  • 6 months regular lecture Beam Skills

 

  • Additional lectures in the 6th month

Parallax Occlusion Mapping(P.O.M)

 

Combination effect of floor ice spell and electricity(Spell Break)

 

SliceMesh

 

WeaponSkill

 

LostArk Beam

 

BloodExplosion

 

7th month course

 

  • 7th month regular lecture LevelEffects2

 

  • Additional lectures in the 7th month

 

Dissolve

 

SmokeTrail

 

BeamBuff

 

Lensflare

 

Teleport

 

8-month course

 

  • 8 months regular lecture Ark projectile

 

  • Additional lectures in the 8th month

 

ArrayMI

 

Beam DeathSyStem

 

FootTrail

 

GroundSpace

 

Basic Quset UI

 

 

UnlitShader

 

9th month course

 

  • 9th month regular lecture Postprocess

 

  • Additional lectures in the 9th month

 

PostProcess DeSaturation

 

ToonShader

 

ToonExplosion

 

SkeletonMesh Projectile Skill

 

LoL Tail Projectile

 

SwordHitBlood

 

ExtremeShock